Serious gaming technology in major incident triage training: a pragmatic controlled trial.

نویسندگان

  • James F Knight
  • Simon Carley
  • Bryan Tregunna
  • Steve Jarvis
  • Richard Smithies
  • Sara de Freitas
  • Ian Dunwell
  • Kevin Mackway-Jones
چکیده

OBJECTIVE By exploiting video games technology, serious games strive to deliver affordable, accessible and usable interactive virtual worlds, supporting applications in training, education, marketing and design. The aim of the present study was to evaluate the effectiveness of such a serious game in the teaching of major incident triage by comparing it with traditional training methods. DESIGN Pragmatic controlled trial. METHOD During Major Incident Medical Management and Support Courses, 91 learners were randomly distributed into one of two training groups: 44 participants practiced triage sieve protocol using a card-sort exercise, whilst the remaining 47 participants used a serious game. Following the training sessions, each participant undertook an evaluation exercise, whereby they were required to triage eight casualties in a simulated live exercise. Performance was assessed in terms of tagging accuracy (assigning the correct triage tag to the casualty), step accuracy (following correct procedure) and time taken to triage all casualties. Additionally, the usability of both the card-sort exercise and video game were measured using a questionnaire. RESULTS Tagging accuracy by participants who underwent the serious game training was significantly higher than those who undertook the card-sort exercise [Chi2=13.126, p=0.02]. Step accuracy was also higher in the serious game group but only for the numbers of participants that followed correct procedure when triaging all eight casualties [Chi2=5.45, p=0.0196]. There was no significant difference in time to triage all casualties (card-sort=435+/-74 s vs video game=456+/-62 s, p=0.155). CONCLUSION Serious game technologies offer the potential to enhance learning and improve subsequent performance when compared to traditional educational methods.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

App-based serious gaming for training of chest tube insertion: study protocol for a randomized controlled trial

BACKGROUND Chest tube insertion is a standard intervention for management of various injuries of the thorax. Quick and accurate execution facilitates efficient therapy without further complications. Here, we propose a new training concept comprised of e-learning elements as well as continuous rating using an objective structured assessment of technical skills (OSATS) tool. The study protocol is...

متن کامل

Acceptability of Video Games Technology for Medical Emergency Training

Using the technology acceptance model (TAM), this study aimed to investigate the acceptability of video game technologies (serious games) for medical emergency procedure and decision making training. Using the Triage Trainer, a prototype serious game for the triage sieve process, differences between gamers and non-gamers, males and females, and the effects of ratings of computer self efficacy (...

متن کامل

Major incident preparedness and on-site work among Norwegian rescue personnel – a cross-sectional study

UNLABELLED BACKGROUND A major incident has occurred when the number of live casualties, severity, type of incident or location requires extraordinary resources. Major incident management is interdisciplinary and involves triage, treatment and transport of patients. We aimed to investigate experiences within major incident preparedness and management among Norwegian rescue workers. METHODS ...

متن کامل

ALARM: A Modular IT Solution to Support and Evaluate Mass Casualty Incident (MCI) Management

ALARM is a modular IT-solution to support emergency medical service (EMS) providers and rescue staff in mass casualty incident response and training. Seven modules were implemented, covering the entire process from preliminary triage, treatment support and resource management to tactical information and registration. Communication technology is used to close information and documentation gaps. ...

متن کامل

Comparing the Training of the Mass Casualty Incident Triage by the Virtual Workshop and Non-virtual Workshop (Face-to-Face) on the Nursing Students' Learning and Satisfaction

Introduction: Workshop training is one of the most effective learning methods. This study aims to compare the effect of virtual and face-to-face workshop training on students' learning and satisfaction. Methods: A three-group intervention study with before and after measurements was conducted with the participation of 106 nursing students. A convenient method of assigning replacement blocks wa...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • Resuscitation

دوره 81 9  شماره 

صفحات  -

تاریخ انتشار 2010